================================================================ Title : Nonsuch Filename : NONSUCH.MAP Author : braham ketcham Email Address : hexagon@salamander.com Web Page : http://www.salamander.com/~hexagon/ Misc. Author Info : none whatsoever Other Levels : I've made other levels, but I haven't released any of them Description : A fun dukematch level, featuring strategy and intense battles, a good balance of gameplay, as well as a few puzzles and some fun places (i.e. the elevator transport and the tunnel with the health. Also there is some spiffy (IMHO) architechture. Additional Credits to : all the folk who playtested with me ================================================================ * Play Information * Episode and Level # : none Single Player : No DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No Difficulty Settings : Not implemented Plutonium Pak Required : No New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No * Construction * Base : New level from scratch, with some influence from the Danzig levels, especially Danzig09.map Editor(s) used : BUILD Art Editor(s) Used : None Construction Time : 3 days for architecture, 3 days for textures, plus playtesting and revisions Known Bugs : Sometimes you can get stuck in the tube that goes from the ceiling to the room with the atomic health; I think this only happens when using the jetpack while coming down. If this happens, just restart the level. * Where to get this MAP file * File location : I'm working on spreading this map around, just look around for it and it should show up ===================================================================== *Important Information* Installation : Unzip the nonsuch.map file to your Duke Nukem 3D directory and DukeMatch to your hearts content Important Notes : nope ======================================================================